I can still pinpoint the afternoon I lost to a so-called “thinking man’s” RPG. Not because I was chewing on
Continue readingCategory: General
When Did Thinking Become a Waste of Time? The Sneaky War on Patient Play
Picture this: you’re holed up in a strategy game, enemies creeping closer on every side. Your brain is churning through
Continue readingWhy Faster Isn’t Always Smarter in Games
I was ten years old, cross-legged on a carpet that smelled faintly of spilled orange soda, when I first finished
Continue readingWhy Games Keep Telling Me I’m a Genius (And Why I Know They’re Lying)
I’ve lost track of how many times I’ve been called a master tactician. Not by a grateful kingdom, a breathless
Continue readingThe Quiet Tyranny of the Stopwatch
There’s a quiet tyranny running through modern game design, and no, I don’t mean the difficulty spikes or the microtransaction
Continue readingThe Race to Nowhere: Why Games Must Stop Rewarding Speed Over Thought
I still remember the first time I got schooled by a twelve-year-old. Not in a fighting game, where twitchy fingers
Continue readingThe Sprint to Snoozeville: Why Games Should Reward Thinking More Than Speed
I once put down my controller mid-session and just let out a sigh. I was deep in a well-loved RPG,
Continue readingThe Need for (Slow) Speed: Why Gaming Has Forgotten How to Think
The mushroom cloud still hung in the air. Not from a bomb, but from my failed rocket jump. I was
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